Experience level:
Graduate
Seniority Level:
Junior Level
Employment type:
Full-time
est. start date:
Nov 30, 2020
What We’re Looking For
- Experience creating gameplay using current generation game engines (Unity and Unreal Engine)
- Experience in relevant programming languages
- C#
- C++ - Problem solving skills
- Good personal skills and ability to work within a team
- Knowledge of what goes into optimised code and debugging
- Adaptability, willingness and ability to jump between projects and try new things
- Keen to learn and grow
What We Offer
- As a small studio there will be plenty of opportunities to leave your mark on our projects
- Weekly/Monthly staff meals as a part of Fox Bytes (Either lunch or after work food and games)
- A friendly and close knit working environment. As a small team you’ll be given lots of opportunities to work with artists/animators and understand the synergy between specialisations
- An adaptive work environment, we’re always looking to find ways to better ourselves as a studio and you can be a part of that and help shape the studio for future hires.
- Lots of learning opportunities, for you and us. We’re excited to start the next chapter of Fox Byte history and to be able to pass on the lessons we’ve learned since we first started and we’re sure we’ll learn plenty from having you on board too
Responsibilities
- Work across multiple platforms and technologies (not required)
- Be able to work on own initiative
- Work closely with other artists across multiple departments and studios
Qualifications
Either:
- A degree in Games Programming, Computer Science or similar
- Relevant experience both professionally and in personal or open source projects
BONUSES
- Experience with web development technologies
- Javascript
- HTML/CSS
- React
- Node.js - Any other game or software development skills, we're a small company so any ability to fulfill multiple roles is an incredibly useful skill